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ITTY BITTY RTS

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Devlog

  • Now for something completely different
    January 05, 2018 by Stone Bird Games
    Big functional and presentation work was done tonight on Itty Bitty RTS, but it is late and I'm going to keep the update short and sweet. First, farms were implemented that can seed fields and harvest... Continue reading
  • A Forest Grows
    January 04, 2018 by Stone Bird Games
    The first prototype was basically a simple turn based system for growing forests and harvesting them with a Lumberyard structure. Everything still looks just as simple, no graphics yet, but it is no l... Continue reading
  • A Minimalist RTS Begins
    January 03, 2018 by Stone Bird Games
    I decided to pick my next game project by public poll, as an experiment. The voters decided that I should make a Minimalist RTS! What exactly does "Minimalist RTS" mean? Part of the fun of the idea is... Continue reading
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